Middle-earth: Shadow Of War
Xbox: The Official Magazine|July 2017

How monolith is building a better sandbox

Josh West
Middle-earth: Shadow Of War
If there is one space in gaming that’s just waiting to be revitalised in 2017, it’s the open world. No matter your poison – it’s okay, we’re all friends here – it’s difficult to argue with the notion that sandbox design has fallen into a bit of a rut, strangled by the same laboured design and storytelling techniques that we’ve seen at play since Assassin’s Creed debuted a decade ago. But Monolith may have finally cracked it.

One does not simply release a mere sequel in this day and age, as Middle-earth: Shadow Of War is only too eager to prove. Cast across a sprawling world engulfed in flame and chaos, Shadow Of War is going to bring player-driven personality, presence and persistence to sandbox design in a way that we’ve never experienced before – at least, not on this scale. And yes, yes, you know it’s coming and we aren’t even sorry: this is the part of the preview where we start harping on about the Nemesis System.

This story is from the July 2017 edition of Xbox: The Official Magazine.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.

This story is from the July 2017 edition of Xbox: The Official Magazine.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.

MORE STORIES FROM XBOX: THE OFFICIAL MAGAZINEView All
Zombie Army 4: Dead War
Xbox: The Official Magazine

Zombie Army 4: Dead War

Schlocky shooter hits its target, but runs out of Ammo

time-read
6 mins  |
April 2020
Xbox: The Official Magazine

My Bloody Valentine

OXM gets hands-on with the latest resi reboot to take on the series’ biggest ever threat, nemesis Chris Burke

time-read
10+ mins  |
April 2020
Xbox: The Official Magazine

The History Of Multiplayer On Xbox

Grab a friend and take a seat on the couch. This is how multiplayer has evolved on our favourite consoles

time-read
9 mins  |
April 2020
Xbox: The Official Magazine

Joe Madureira King Of The Hell

With darksiders shifting genres for its new prequel spin-off, oxm chats to series creator joe madureira about his comic book origins, surviving thq’s downfall and making hellish action games

time-read
7 mins  |
April 2020
WHY I LOVE... LOS SANTOS' CRIMINAL TRIO
Xbox: The Official Magazine

WHY I LOVE... LOS SANTOS' CRIMINAL TRIO

Swapping between Grand Theft Auto V’s trio of crooks makes the sandbox classic’s missions truly killer

time-read
3 mins  |
April 2020
Xbox: The Official Magazine

Lifting the lid on Series X's launch

With the next Xbox set to hit shelves before the end of the year, OXM examines the next-gen console’s launch and what it means for Xbox One

time-read
6 mins  |
April 2020
Rugby 20
Xbox: The Official Magazine

Rugby 20

FULL OF EFFORT, BUT STRUGGLES TO CONVERT WHERE IT COUNTS

time-read
4 mins  |
April 2020
Darksiders Genesis
Xbox: The Official Magazine

Darksiders Genesis

TO HELL WITH STRIFE, WAR AND THE ISOMETRIC CAMERA ANGLE

time-read
3 mins  |
April 2020
Xbox: The Official Magazine

Outriders

The makers of Bulletstorm are back with a shared-world, (slightly) less sweary shooter Dave Meikleham

time-read
5 mins  |
April 2020
BEST SPIDERS ON XBOX
Xbox: The Official Magazine

BEST SPIDERS ON XBOX

Spiders suck. We don’t care how many flies they scoff each year; we’d rather be swarmed by all the bugs than deal with the gross arachnids currently crawling around on Xbox

time-read
5 mins  |
April 2020