A 3D WORLD OF COLOURED TRIANGLES? WHAT DAY IS IT? WHAT YEAR?
You can’t get much more ‘indie’ than a game created by just one man. But ambition certainly isn’t lacking here: Windscape is a fully 3D, first-person adventure game. Yes, like Skyrim, though it’s nowhere near as intricate.
Instead, this game embraces old school simplicity, having been inspired by classic RPGs like The Legend Of Zelda, Secret Of Mana and Golden Axe Warrior. The result is a nostalgic throwback that would probably be just as playable if it were turned into an 8-bit Game Gear title. But if you’ve noticed that few 8-bit RPGs get Xbox One remakes, you’ll realize the fundamental problem here. That kind of adventure is just too basic for today’s tastes.
Not that it tries to shy away from its simplicity. The art style is unusual in that there’s barely any texturing at all. Instead, the world and characters are made up of flat-shaded polygons, giving it an early ’90s ‘Virtua’ kind of feel. However, the polygon count is far higher than classic 3D gaming could manage, which means Windscape looks more like a modern game with its textures missing, which is distinctly less likable; chunkier would arguably have been better. Also, the basic character graphics mean people don’t blink – and since humanoid foes maintain eye contact as they slump to the floor, that makes for a very unnerving spectacle. ‘Why?’ They seem to ask, as the light fades from their dying, staring eyes. Ugh.
This story is from the June 2019 edition of Xbox: The Official Magazine.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Sign In
This story is from the June 2019 edition of Xbox: The Official Magazine.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Sign In
Zombie Army 4: Dead War
Schlocky shooter hits its target, but runs out of Ammo
My Bloody Valentine
OXM gets hands-on with the latest resi reboot to take on the series’ biggest ever threat, nemesis Chris Burke
The History Of Multiplayer On Xbox
Grab a friend and take a seat on the couch. This is how multiplayer has evolved on our favourite consoles
Joe Madureira King Of The Hell
With darksiders shifting genres for its new prequel spin-off, oxm chats to series creator joe madureira about his comic book origins, surviving thq’s downfall and making hellish action games
WHY I LOVE... LOS SANTOS' CRIMINAL TRIO
Swapping between Grand Theft Auto V’s trio of crooks makes the sandbox classic’s missions truly killer
Lifting the lid on Series X's launch
With the next Xbox set to hit shelves before the end of the year, OXM examines the next-gen console’s launch and what it means for Xbox One
Rugby 20
FULL OF EFFORT, BUT STRUGGLES TO CONVERT WHERE IT COUNTS
Darksiders Genesis
TO HELL WITH STRIFE, WAR AND THE ISOMETRIC CAMERA ANGLE
Outriders
The makers of Bulletstorm are back with a shared-world, (slightly) less sweary shooter Dave Meikleham
BEST SPIDERS ON XBOX
Spiders suck. We don’t care how many flies they scoff each year; we’d rather be swarmed by all the bugs than deal with the gross arachnids currently crawling around on Xbox