Illustrator Audra Auclair taps into the influence of music to inspire a cyborg femme concept with bright hues and expressive lines.
I’m often asked how I get my ideas. I honestly recycle a lot of my favourite features/themes to fit what I’m trying to express in an artwork. Preferring a balance of beauty, edge and the surreal, I use the human form to hint at undertones of emotions.
You can express a lot through something that appears merely aesthetic. A mask is a nod towards disassociation, a huge third eye expresses existentialism, a demon’s horns symbolise the dark side of humanity, and bright colour is used as a juxtaposition against dark undertones.
Using anatomy in this way isn’t new, but that’s okay. To me, art is firstly a form of therapy, secondly a relationship, and thirdly a skill/job. Artists usually desire to be unique, but it’s important to remember that most ideas have been done before. If you relieve yourself of that pressure, you allow yourself to experiment and grow. Let your brain take you where it naturally wants to go.
If you can’t express what you wish to, then it’s likely you need to focus on fundamentals. Learning fundamentals helps considerably when exploring surrealism. If you’re too stiff and focused on fundamentals you should loosen up in a sketchbook or use abstraction to create new shapes and ideas. My workshop will show you the technical side of how I created my cover art and explain my inspiration behind it.
1 Inspiration and concept
Music, emotions, nature and societal issues have driven my art in the past. I know I want to create a character that’s robotic and cold, but is balanced with natural vibrant elements. To help me get into this mind space I listen to Grimes and Kimbra. Their music channels the feelings I want to communicate with this image.
2 Drawing loose thumbnails
この記事は ImagineFX の March 2019 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です ? サインイン
この記事は ImagineFX の March 2019 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です? サインイン
Jan Wessbecher
Dominic Carter talks to the visual artist about creating his own comic and why sketchbooks are great for creative experiments
Kyounghwan Kim
The Korean character concept artist speaks to Dominic Carter about staying open to ideas and the value of drawing regularly
Slawek Fedorczuk
Dominic Carter talks to the concept artist about what keeps him motivated and the advantages of using physical sketchbooks.
Raquel M. Varela
Raquel is inspired by magic, fantasy and fairy tales. She loves designing female characters from distant worlds. \"My greatest reference is Loish's art, thanks to her I learned to draw the movement and fluidity I like to convey.\"
Estrela Lourenço
Estrela is a children's book author and illustrator. Her work is influenced by her background in character animation and storyboards for clients such as Cartoon Network, and she channels comic strips like Calvin and Hobbes.
Daria Widermanska
Daria, also known as Anako, has been drawing for as long as she can remember. Inspired by Disney and classic anime, she loves creating new characters and often finds that a single sketch can spark a unique story.
Allen Douglas
Allen has been painting professionally since 1994 for the publishing and gaming industries. Inspired by folklore, he distorts the size, relationships and environments of animals, and calls his paintings 'unusual wildlife'.
Thaddeus Robeck
Thaddeus has been drawing from the moment he could hold a pencil, but it was the 2020 lockdowns that gave him the time to focus on honing his skills.
DRAW FASCINATING SYMBOLIC ARTWORK
Learn how JULIÁN DE LA MOTA creates a composition from his imagination with a focus on crafting figures, volumetric modelling, and light and shadow
First Impressions
The artist talks about his journey into the mythological world