In recent months, a long-overdue spotlight has been shone on the toxic culture underpinning parts of the digital art industry. While the issues are varied and complex, the core focuses on individuals in positions of power using their clout to exploit and prey on artists who are simply trying to establish themselves.
It’s a problem that’s recognised as not being exclusive to comics or concept art workplaces. Indeed, a number of industries are being forced to acknowledge the scale and significance of the abuses of power going on behind the scenes.
So how have we ended up in this situation? And what do we do now the conversations have started? We asked artists working in the industry today what steps we need to take to create a safe, fair space for everyone.
BLURRED LINES
It’s difficult to pin-point what might have caused the rise of this predatory culture, but there are some practices that may have perpetuated the problems. One is the informal and typically boozy after-hours meet-ups at events, where hosts actively encourage industry networking to take place.
“Beginners are told that they can increase their likelihood of getting opportunities by networking at conventions and having peers recommend them for jobs,” says American fantasy artist and illustrator Rachel Quinlan. “Interacting in these environments seems like a critical step in their career.”
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