After years of waiting, we’re finally let loose in PS4’s most enigmatic game
There’s a certain sense of irony in The Last Guardian’s opening credits. As a camera pans across pages of an illustrated bestiary, beginning with familiar animals before moving on to unicorns, griffins, dragons and, finally, the dog-cat-bird Trico, we can’t help but smile. Of course it should begin like this; given its protracted development time, the game itself feels every bit as mythical as these legendary creatures.
And then we’re in. Almost a full decade after work on the game began, and seven-and-a-bit years after its first announcement back on PS3, we’re exploring the follow-up to cult PS2 favourites Ico and Shadow Of The Colossus. Within seconds of our journey’s start it’s abundantly clear it shares DNA with those titles: soft, painterly visuals; loose movement mechanics; awe-inspiring environments; and the cute yells our small, defenceless boy belts out with a tap of u all combine to open the memory floodgates.
Eyes on the prize
This story is from the Xmas 2016 edition of Official PlayStation Magazine - UK Edition.
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This story is from the Xmas 2016 edition of Official PlayStation Magazine - UK Edition.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
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