Saints Row gets a soft reset by Volition.
It’s set in the Saints Row universe, but it’s not a Saints Row game. It sure feels like one: the exaggerated characters, the garish color palette and the wacky sense of humor are all there. So what makes this game different? Well, you can switch between three heroes at any time, and these can be selected from a larger roster of 12 agents.
The name suggests something entirely new, but like Saints Row, this is an open-world game with a knockabout, affable tone. Sure, the diverse selection of heroes makes a strong first impression, but why isn’t it just called Saints Row: Agents of Mayhem? I asked Volition’s studio design director Anoop Shekar.
This story is from the October 2016 edition of PC Gamer US Edition.
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This story is from the October 2016 edition of PC Gamer US Edition.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Sign In
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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