Fear Effect
PC Gamer US Edition|July 2018

Lara journeys to the jungle for Eidos Montreal’s darker, deadlier, and stealthier SHADOW OF THE TOMB RAIDER.

Phil Savage
Fear Effect

In 2013, we met Crystal Dynamics’ rebooted Lara Croft—a young archaeologist who crash lands on a deadly island off the coast of Japan. Far from the confident adventurer of Tomb Raider games of old, this Lara was scared and unsure of herself—albeit in possession of a quiet, burning determination to survive and rescue her friends.

In the reboot’s follow-up, 2016’s Rise of the Tomb Raider, Lara is more proactive. She travels to Siberia in order to follow up on her father’s research, and in doing so learns of the secretive and sinister Trinity organization that killed him. This year’s Shadow of the Tomb Raider completes her origin story. Lara is now taking the fight to Trinity, and discovering how far she’s willing to go to get revenge.

My initial reaction to playing Shadow of the Tomb Raider, and talking to the new lead development team at Eidos Montreal, was surprise that this latest game is continuing—and concluding— this origin story. Rise finished with Lara ready to take on the mantle of ‘Tomb Raider’. She’d come to terms with her family’s legacy, and even raided a bunch of tombs. What does that leave?

The answer, it seems, is another question: can Lara go too far? “We see her arrive in this game fully capable,” says lead writer Jill Murray, “and now instead of learning new skills and how to survive, she has to realize how much power she has and decide what she’s going to do with it. A hero can also be a threat, so which one is she going to choose to be in the end? She is going to make a lot of mistakes and then have to confront her complicity.”

This story is from the July 2018 edition of PC Gamer US Edition.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.

This story is from the July 2018 edition of PC Gamer US Edition.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.

MORE STORIES FROM PC GAMER US EDITIONView All
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
PC Gamer US Edition

Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.

Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.

time-read
5 mins  |
September 2024
SCREENBOUND
PC Gamer US Edition

SCREENBOUND

How a 5D platformer went viral two months into development

time-read
5 mins  |
September 2024
OLED GAMING MONITORS
PC Gamer US Edition

OLED GAMING MONITORS

A fresh wave of OLED panels brings fresh options, greater resolutions and makes for even more impressive gaming monitors

time-read
6 mins  |
September 2024
CRYSIS 2
PC Gamer US Edition

CRYSIS 2

A cinematic FPS with tour de force visuals.

time-read
5 mins  |
September 2024
PLOD OF WAR
PC Gamer US Edition

PLOD OF WAR

SENUA’S SAGA: HELLBLADE 2 fails to find a new path for its hero

time-read
6 mins  |
September 2024
GALAXY QUEST
PC Gamer US Edition

GALAXY QUEST

HOMEWORLD 3 is a flashy, ambitious RTS, but some of the original magic is missing

time-read
6 mins  |
September 2024
FAR REACHING
PC Gamer US Edition

FAR REACHING

Twenty years ago, FAR CRY changed the landscape of PC gaming forever.

time-read
10+ mins  |
September 2024
THY KINGDOM COME
PC Gamer US Edition

THY KINGDOM COME

SHADOW OF THE ERDTREE is the culmination of decades of FromSoftware RPGs, and a gargantuan finale for ELDEN RING

time-read
9 mins  |
September 2024
KILLING FLOOR 3
PC Gamer US Edition

KILLING FLOOR 3

Tripwire Interactive's creature feature is back

time-read
6 mins  |
September 2024
IMPERFECTLY BALANCED
PC Gamer US Edition

IMPERFECTLY BALANCED

Arrowhead says HELLDIVERS 2 balancing patches have 'gone too far'

time-read
2 mins  |
September 2024