Giant robots. Stick those two words together, in that exact order, and something deep in the human brain lights up and makes swooshing noises. Make them fight one another (what else are they good for, after all?), and you might even get an involuntary squeak of delight. This game is about nothing but enormous mechs punching, kicking, and shooting one another; but something’s not quite right. And I’m not talking about the wrestler fish with nipples the size of transit vans.
To understand what Override 2 is, you first need to understand what it isn’t. It’s a beat-’em-up and, sure, that immediately tells you a lot about the experience. Given the clear influence certain Japanese movies and TV shows have had (this sequel wears its heart on its massive metal sleeve with Ultraman DLC), you’d be forgiven for expecting something that is akin to an anime or manga beat-’em-up. The speed is a far cry from the lightning pace of such games, however, and while having 20 mechs to choose from is a decent selection, it’s not a patch on the encyclopaedic cast of, say, a Naruto title.
This story is from the March 2021 edition of PC Gamer.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Sign In
This story is from the March 2021 edition of PC Gamer.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Sign In
A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios