MIRROR is a sex game that I should not have told my family about
I’ve had a weird couple of weeks. I live in Canada, but my family lives in England; when my grandfather was taken ill, I flew across the Atlantic to be there with him and my family. The tone was solemn. That is, until my uncle – whose purpose in life is to make fun of me – asked what I’d been working on recently.
I mean, what am I supposed to say? Games journalism is so ridiculous a career to most people over the age of 30 that it’s hard to describe your latest work without it sounding like your office is a crèche. My approach is to tell them exactly what I’ve been working on, because even if I say something like “the underwhelming political message of Far Cry 5”, I’m fairly sure all they hear is “the bang bangs in the shooty game”.
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A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a âstay-busyâ project by a small team at Black Isle Studios