This throwback mech sim honors the 30-year MechWarrior legacy very closely: in mechanics, in controls, and even in the soundtrack. Bombastic guitar riffs thunder over every combat, lasers sizzle, PPCs crackle, and gauss rifles make that weird ‘pew’ noise, you know the one. Mechs stomp and break and explode spectacularly, leveling buildings around them. In short: MechWarrior is extremely back.
Not everything about MW5 is rooted in the past. The overall aesthetic fits into the contemporary look of the BattleTech universe. The UI is clean, inspired by the work that went into the Harebrained Schemes’ interface for 2018’s BattleTech. Piranha’s modern mech designs are memorable updates to the dated ’80s designs. They stomp menacingly at each other across a pretty diverse set of battlefields that sit starkly opposed to the near-featureless plains of the MechWarrior past. It also brings in your friends in a co-op mode, both for a campaign and one-off skirmishes, that is both stable and tactically rich. It runs pretty well aside from one glitchy randomly-generated mission and some chug on mission starts.
This story is from the February 2020 edition of PC Gamer.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Sign In
This story is from the February 2020 edition of PC Gamer.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Sign In
A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios