It’s already taken him over two years to play through the games of 1992, from Wizardry: Crusaders of the Dark Savant (“has a way of feeding the player overwrought prose”) to Ultima Underworld: The Stygian Abyss (“groundbreaking, innovative, well-produced, addictive, enormously fun to play – and at the same time a bit disappointing in what they did and didn’t do with the story”). And also the games you won’t remember, from Bandor: The Search for the Storm Giant King (“I binged a decent chunk of TV series episodes while playing the game because I needed some other source of entertainment”) to Ultizurk II: The Shadow Master (“extremely basic”).
This story is from the November 2020 edition of PC Gamer.
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This story is from the November 2020 edition of PC Gamer.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
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