Reanimating Half-Life’s shambling total conversion.
I was convinced They Hunger would hold together about as well as a skeleton in a hurricane. Not only is it a 20-year-old Half-Life mod. It’s a 20-year-old zombie Half-Life mod. Given how gaming scraped the bottom of that brain cavity seven or eight years ago, I struggled to see how They Hunger could shine through two decades’ worth of derivative undead-fests.
Less than two hours in, They Hunger had proved me wrong. I realised this after it tried to crush me between two zombie-driven trains, then let me drive one of those trains through a sequence of tunnels filled with walking corpses. I’m not sure what the best way to rekindle an old friendship is, but I think shouting “Choo-choo motherfuckers!” as you splatter a shambling horde with your cowcatcher is pretty hard to beat.
Released in three parts between 1999 and 2001, They Hunger is a single player, story-focussed total conversion for Half-Life. Created by a team of modders led by Neil Menke, it charts a zombie outbreak in the fictional town of Rockwell, which you’re thrown right into the middle of after your car falls into a lake after being struck by lightning.
This story is from the October 2018 edition of PC Gamer.
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This story is from the October 2018 edition of PC Gamer.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
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