“I think, in some small way, we invented Minecraft first,” jokes Rare’s Steve Maplass. “I’m sure someone owes me quite a lot of money. [Laughing] Sorry, I can’t say that, can I?” Even though Maplass was clearly having a bit of fun during this extract from a Rare Revealed vid-doc back in 2015, he’s got a point: Banjo’s rebooted car constructor was ahead of the curve.
A pioneering sandbox that arguably paved the way for Mojang’s block-breaking mega-hit, Banjo-Kazooie: Nuts & Bolts is often seen as the black sheep of the trilogy. Looking back, the bear and breegull’s 2008 caper was probably a bit too quick out of the blocks. After all, just three short years later, Minecraft would change the way we look at videogames. It’s obviously pie in the sky thinking to suggest that Nuts & Bolts could have spawned a billion-dollar franchise, yet perhaps Mojang did take cues from the duo’s rebooted vehicle-builder.
It’s a thought that occasionally crosses Gregg Mayles’ mind to this day. “The initial version of Minecraft that appeared a year after Banjo realised the potential of creating things out of blocks, and Rocket League later bought ‘vehicles playing football’ to a much wider audience than we did. Both were simpler, more accessible experiences.” Now creative director at Rare, Mayles acted as lead designer on Nuts & Bolts. Though it’s a passion project that’s still dear to his heart, we pick up on a slight sense of regret as Mayles talks us through the making of this misunderstood reboot.
This story is from the February 2020 edition of Xbox: The Official Magazine.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Sign In
This story is from the February 2020 edition of Xbox: The Official Magazine.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Sign In
Zombie Army 4: Dead War
Schlocky shooter hits its target, but runs out of Ammo
My Bloody Valentine
OXM gets hands-on with the latest resi reboot to take on the series’ biggest ever threat, nemesis Chris Burke
The History Of Multiplayer On Xbox
Grab a friend and take a seat on the couch. This is how multiplayer has evolved on our favourite consoles
Joe Madureira King Of The Hell
With darksiders shifting genres for its new prequel spin-off, oxm chats to series creator joe madureira about his comic book origins, surviving thq’s downfall and making hellish action games
WHY I LOVE... LOS SANTOS' CRIMINAL TRIO
Swapping between Grand Theft Auto V’s trio of crooks makes the sandbox classic’s missions truly killer
Lifting the lid on Series X's launch
With the next Xbox set to hit shelves before the end of the year, OXM examines the next-gen console’s launch and what it means for Xbox One
Rugby 20
FULL OF EFFORT, BUT STRUGGLES TO CONVERT WHERE IT COUNTS
Darksiders Genesis
TO HELL WITH STRIFE, WAR AND THE ISOMETRIC CAMERA ANGLE
Outriders
The makers of Bulletstorm are back with a shared-world, (slightly) less sweary shooter Dave Meikleham
BEST SPIDERS ON XBOX
Spiders suck. We don’t care how many flies they scoff each year; we’d rather be swarmed by all the bugs than deal with the gross arachnids currently crawling around on Xbox