Ever since Tech Report started running in these hallowed pages, I’ve been itching for the chance to write about space lasers. And now that glorious time has come. Oh, happy day! Space lasers!
These particular space lasers belong to Elon Musk, the South Africa-born entrepreneur who has a reputation for being, shall we say… a touch eccentric. When not sending cars into space he’s been busy recently, not just becoming a father but setting up his Shanghai ‘Gigafactory’ to produce Tesla cars and launching up to 60 satellites at a time on top of SpaceX Falcon 9 rockets to create the Starlink constellation, which when complete will wreath the Earth in thousands of satellites, providing broadband internet access and communicating with lasers. In space. Space lasers. Yeaaaah!
OK, so it’s not Moonraker, although some wags have mentioned the similarities between Musk and certain Bond movie characters. We have seen absolutely no evidence that he even owns a white cat. He is, however, seen as a villain by some astronomers and astrophotographers, who fear the constellation, which could grow as large as 12,000 satellites in three orbital shells, could block their views of the night sky. Photographs have already been taken that show Starlink interfering with views of the void, and there are fears that it could grow much worse.
LIGHT READING
So is losing the ability to photograph the stars in the night sky worth the trade-off for convenient, satellite-delivered broadband? And will the connection be any good for gaming anyway? We’re starting to get an idea.
This story is from the Holiday 2020 edition of PC Gamer US Edition.
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This story is from the Holiday 2020 edition of PC Gamer US Edition.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Sign In
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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