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WINDBLOWN
Dead Cells dev's new roguelike has me afraid for my free time
NO MORE ROOM IN HELL 2
As the zombie horde surrounded me just moments after taking down my two remaining teammates, the writing was really on the wall. Armed with just a chef's knife, it was clear I stood no chance, but I was going down swinging, hoping for a miracle... it didn't come.
OWNED BY STEAM
VALVE cordially reminds you that your games aren't yours
DEEP FREEZE
Endure a blizzard of tough choices and rough consequences in FROSTPUNK 2
YELLOW CARD
Flawed deckbuilder DUNGEONS AND DEGENERATE GAMBLERS rarely plays a winning hand
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernizes a classic RTS with care
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
LETHAL COMPANY
A return to some explosive post-launch patches.
WEAPON MASTER
Speaking with design director Victor Bocan
AST A KNIGHT'S TALE
How KINGDOM COME: DELIVERANCE 11, the most ambitious medieval RPG ever made, is taking in-game realism and player immersion to wondrous new heights.
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
PLOD OF WAR
SENUA’S SAGA: HELLBLADE 2 fails to find a new path for its hero
THY KINGDOM COME
SHADOW OF THE ERDTREE is the culmination of decades of FromSoftware RPGs, and a gargantuan finale for ELDEN RING
KILLING FLOOR 3
Tripwire Interactive's creature feature is back
PHANTOM PAIN
The unseen side of the occult in PHASMOPHOBIA
OFF PUTTING
Lee Carvallo's PUTTING CHALLENGE 2: another great Simpsons fan game
BEST BEHAVIOR
Donkey Crew's lead gameplay developer, SERGII GREBEN, on programming AI for NPCs
THE GOD FACTORY
A group of players built a record-breaking plant
GRIM FANDANGO
Death is a slave to the city in LucasArts' last great adventure.
GET STARTED IN HELLDIVERS 2
Take to the stars and fight for managed democracy.
EIYUDEN CHRONICLE: HUNDRED HEROES
Spiritual successor to Suikoden promises an grand adventure
VINDIGTUS: DEFYING FATE
Enjoy a spin-off from a long-running Korean MMO
PAWN COCKTAIL
DRAGON'S DOGMA 2 is an exceptional and sometimes infuriating RPG
RICH'N BEEFY
LIKE A DRAGON: INFINITE WEALTH is a dizzyingly huge all-you-can-eat Yakuza buffet
THE BEST NON-TRADITIONAL WAR GAMES
Is it possible for wargamers to give peace a chance?
WHEELIE GOOD
Freewheeling with Northern Irish indie studio Billy Goat Entertainment and its next project, PARCEL CORPS
PALWORLD
Shockingly, animal cruelty doesn't make for a fulfilling experience
MOTIONAL EXPERIENCE
PHIL STILGOE and JOE ELLS of Centroid UK on the art of motion capture
YELLOW RAT'S REVENGE
How a DMCA'd PALWORLD modder got back at Nintendo
SCARY GOOD
Try to keep the lights on in AMNESIA: THE BUNKER