Call Of Duty: WWII
Edge|October 2018

Black Ops IIII’s scavenger hunt approach to game design, cherry-picking elements from its peers, is not without Call Of Duty precedent.

Call Of Duty: WWII

Last year’s entry took a trip back to WWII, picking up elements from Battlefield (the grand scale of the new War mode) and Destiny (the social hub Headquarters, the pervasiveness of the loot-crate system) along the way.

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Bu hikaye Edge dergisinin October 2018 sayısından alınmıştır.

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