Take a quick glance at Sucuk und Bratwurst’s website, with its stylish work for the likes of Nike and Adidas, and you might assume it’s a big agency employing hundreds of designers.
In fact, it’s just four people – Alessandro Belliero, David Gönner, and brothers Denis and Lukas Olgac – based between Mainz and Berlin, in Germany. And neither is this super-cool artist collective trying to grow its numbers; all friends since childhood, the quartet are determined to keep things much as they are. But what they lack in size, they more than make up for in impact.
Sucuk und Bratwurst specialises in creating 3D artworks, both moving and static. And while it doesn’t aim for a specific style, instead choosing to vary its approach from project to project, there’s a recognisable look to the studio’s highly crafted renderings and it’s led the team to achieving close to 50,000 followers on Instagram. Here, the four team members chat to us about their origins, their outlook, and how they keep their clients happy.
When did you guys first get together?
Denis Olgac: We’ve known each other since kindergarten, doing graffiti and growing up together in Mainz, Germany. During school we reached out to different people, whose work we had been following through the internet, and just started to create, because we were excited to make things happen.
What’s the meaning behind your name?
Lukas Olgac: The name signifies our background as kids, who were German, but also from other countries. Sucuk is a famous Turkish sausage. Bratwurst, we’d guess you know already.
You formed Sucuk und Bratwurst in 2014. What were the biggest challenges in getting started, and what are the challenges you face today?
Bu hikaye Computer Arts - UK dergisinin January 2020 sayısından alınmıştır.
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Bu hikaye Computer Arts - UK dergisinin January 2020 sayısından alınmıştır.
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