Three Development Studios. Two Years in the Making. And One Beloved Film Franchise. Here’s Why Battlefront II Might Just Be the Most Ambitious Project in Ea History
When the very first Star Wars hit cinemas back in 1977 viewers were treated to a swashbuckling space opera told with wideeyed excitement. Princesses were rescued, blasters were fired and the plucky good guys triumphed over the imperial meanies. even the subtitle – a new hope – was almost childlike in its jaunty optimism. but with the release of a sequel, the empire Strikes back, Star Wars became something different. Suddenly, the universe wasn’t quite so wholesome, safe or morally clear-cut. and now, ea is looking to pull a similar trick with its own Star Wars sequel: battlefront II.
An extensive single-player campaign is central to this ambition, and ea has assembled a massive development team to realise its expanded vision. Dice, the Swedish studio responsible for battlefront’s 2015 reboot is back at the helm for the game’s multiplayer modes, but this time it’s joined by criterion games in the UK and motive Studios in montreal, and together they plan to create a blockbuster solo experience with all the dark grandeur of the empire Strikes back.
To that end, battlefront ii casts you as iden Versio, commander of the empire’s elite special operations outfit inferno Squad. at the game’s outset, Versio has it all: she comes from a prosperous imperial planet, her father’s a respected admiral, and her job involves lots of exotic travel and Rebel-murder. life is pretty good as far as she’s concerned.
Bu hikaye Xbox: The Official Magazine dergisinin June 2017 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Giriş Yap
Bu hikaye Xbox: The Official Magazine dergisinin June 2017 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Giriş Yap
Zombie Army 4: Dead War
Schlocky shooter hits its target, but runs out of Ammo
My Bloody Valentine
OXM gets hands-on with the latest resi reboot to take on the series’ biggest ever threat, nemesis Chris Burke
The History Of Multiplayer On Xbox
Grab a friend and take a seat on the couch. This is how multiplayer has evolved on our favourite consoles
Joe Madureira King Of The Hell
With darksiders shifting genres for its new prequel spin-off, oxm chats to series creator joe madureira about his comic book origins, surviving thq’s downfall and making hellish action games
WHY I LOVE... LOS SANTOS' CRIMINAL TRIO
Swapping between Grand Theft Auto V’s trio of crooks makes the sandbox classic’s missions truly killer
Lifting the lid on Series X's launch
With the next Xbox set to hit shelves before the end of the year, OXM examines the next-gen console’s launch and what it means for Xbox One
Rugby 20
FULL OF EFFORT, BUT STRUGGLES TO CONVERT WHERE IT COUNTS
Darksiders Genesis
TO HELL WITH STRIFE, WAR AND THE ISOMETRIC CAMERA ANGLE
Outriders
The makers of Bulletstorm are back with a shared-world, (slightly) less sweary shooter Dave Meikleham
BEST SPIDERS ON XBOX
Spiders suck. We don’t care how many flies they scoff each year; we’d rather be swarmed by all the bugs than deal with the gross arachnids currently crawling around on Xbox