The experienced character concept artist rarely does interviews, especially outside of Japan, so we’re honored he’s chosen ImagineFX to reflect on his art, process, and career in the video games industry.
Tsukamoto-san was inspired by the 1984 fantasy film The NeverEnding Story to begin his art journey and has spent over 24 years inspiring us with his whimsical designs for the iconic Final Fantasy VII onwards. His creatures – some of the most inspired and creative in video games – have dominated our imaginations and influenced many.
FINDING A FANTASY
Tsukamoto-san tells us that remaining constant, as well as inventive, requires an understanding of the rules and characteristics of each new Final Fantasy release in the long-running franchise. Each has a unique feel, “where the atmosphere and vibe changes with every installment,” says the artist while needing to remain visually a part of the Final Fantasy brand. In this regard Final Fantasy, and its newest release, Final Fantasy XIV: Endwalker, is a distinct conundrum.
INDUSTRY INSIGHT
TETSU TSUKAMOTO
The character concept artist on how to get ahead
Do you have advice for artists wanting to work in video games?
Bu hikaye ImagineFX dergisinin January 2022 sayısından alınmıştır.
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Bu hikaye ImagineFX dergisinin January 2022 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
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