Ghost Recon Wildlands
Official PlayStation Magazine - UK Edition|May 2017

This Bolivian-based open-world shooter is more Pepsi than coke.

Kirk McKeand
Ghost Recon Wildlands

Ubisoft’s latest open-world offering has been in development for a long time. Four years, in fact. While you might assume that means it’s super polished, you’d be gravely mistaken. The only things more rife than drugs in this vast swathe of virtual Bolivia are bugs – and I’m not talking about hyperactive, cocaine-powered mosquitoes.

In one mission, my co-op teammate and I pick through a farmhouse, silencers equipped, clearing rooms as we go. There’s only two of us – all three AI soldiers vanish when you’re joined by even a single real player – but we can still hear the spectral comms of two other teammates. We reach our destination. It’s a man with a big gun and he knows we’re here, despite our stealthy entry. He’s a boss, so he can take more than one bullet to the head, but we gun him down anyway and go outside to celebrate.

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