The Total War team are bringing Halo Wars 2 to PC. Can they bring something new to RTS multiplayer too?
The appeal of Halo Wars is in taking the vehicles, infantry and worlds of the Master Chief-starring FPS series and presenting it on a scale you could only get with an RTS. Halo Wars is to Halo what Empire at War was supposed to be to Star Wars or Battle for Middle earth was meant to be for Lord of the Rings: weapons-grade fan service.
Bu hikaye PC Gamer US Edition dergisinin January 2017 sayısından alınmıştır.
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Bu hikaye PC Gamer US Edition dergisinin January 2017 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Giriş Yap
YELLOW CARD
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GODS AND MONSTERS
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SPACED OUT
After a strong first impression, WARHAMMER 40K: SPACE MARINE 2 runs out of steam
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
DINER HARD
Rewriting the rules of horror in ALAN WAKE
"Kay Vess, galactic tomb raider"
Feeling like Lara Croft in STAR WARS OUTLAWS
LETHAL COMPANY
A return to some explosive post-launch patches.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
TRACK GPT
Al's teaching sim racers to improve-what about other games?
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a 'stay-busy' project by a small team at Black Isle Studios