Publisher Bethesda Softworks
Developer Arkane Studios
Format PC, PS5 (tested)
Release Out now
Colt wakes up on the beach again, his latest death fresh in the memory. But while he’s nursing an infinitely looping hangover and mourning his demise at the business end of a shotgun, you have a fresh batch of ideas to think on. Yesterday might have brought a glimpse of some unexplored path in a level you thought you knew backwards, an epiphany about one of Blackreef Island’s many mysteries, or just some new way of wreaking havoc you’re keen to try.
So you apply those ideas, test theory against practice, and – one way or another – end up back on that beach. Even if you do manage to survive through a full day, there’s nothing left to do but let night pass into morning, and begin this murderous Groundhog Day all over again. Although, as with every rule in Deathloop, there’s an exception. If Colt can manage to kill his seven targets – the band of scientists, creatives and billionaires responsible for Blackreef’s loop, collectively known as the Visionaries – within a single loop, you might finally get to see tomorrow.
Bu hikaye Edge dergisinin December 2021 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Giriş Yap
Bu hikaye Edge dergisinin December 2021 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Giriş Yap
NO MORE ROOM IN HELL 2
You're not alone in the dark
WINDBLOWN
Life after Dead Cells
COLLECTED WORKS - JOSH SAWYER
Journeying to the Forgotten Realms, Infinity and beyond with the RPG veteran
SCREENBOUND
Going deep in a mind-bending hybrid of perspectives
Trigger Happy
Shoot first, ask questions later
Grand strategist
Paradox's Mattias Lilja addresses the publisher's recent difficulties - and the plan to right the ship
Diablo IV
A progress report on the games we just can't quit
Ghosts 'n Goblins Resurrection
In Capcom's diabolical tribute, evil goes far deeper than the demons on the screen
SERENITY FORGE
How a near-death experience lit a fire in the Colorado-based developer and publisher
THE MAKING OF...ALIEN: ISOLATION
How a strategy-led studio built a survival horror masterpiece in Ridley Scott's image