World of Warcraft players have killed gods and kings. Now it’s time to kill one another in Battle for azeroth.
Even in defeat, Sargeras casts a shadow over Azeroth. In the climax of Legion, the titan plunged his sword into its crust – a final effort to destroy the planet. As you may guess, sticking a continent sized sword into a living world isn’t a good thing for its denizens.
The battle with Sargeras and his Burning Legion cost the Horde and the Alliance more than lives, however, it also destroyed any trust that existed between the factions. Battle for Azeroth marks a new chapter for World of Warcraft – not just because Blizzard is returning to the conflict that started it all, but in how it’s pushing this 14-year-old MMO into brave new frontiers.
“Horde and Alliance tensions have been an undercurrent throughout all of Warcraft history, but we’ve never really tried or had the chance to tell the story of a full-blown war between them,” game director Ion Hazzikostas tells me. “And now it’s time to settle that score.”
Bu hikaye PC Gamer dergisinin September 2018 sayısından alınmıştır.
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Bu hikaye PC Gamer dergisinin September 2018 sayısından alınmıştır.
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