With competitors ranging from giants like Hearthstone to veterans like Magic: The Gathering, Legends of Runeterra had arguably the most difficult job when it came to establishing the world of League of Legends within a new genre. How has it been? Thrilling, according to design director Andrew Yip, and pretty much what I signed up for. As a developer, it often feels like there is a silent community of developers trying to solve often very different problems, but working separately, arriving at different conclusions. But at the end of the day, LoR also provides a unique value to many of its players – an exploration of the League of Legends IP.
Bu hikaye PC Gamer dergisinin Christmas 2021 sayısından alınmıştır.
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Bu hikaye PC Gamer dergisinin Christmas 2021 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
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BITING BACK
The tooth is out there in adventure TEETH OF GLASS
SMOKE ALARM
THE INVISIBLE SMOKE FACTORY is back in a Flash
MECH ME OVER
Move over Mario, here's mech-based platforming in ARMORED SHELL NIGHTJAR
"I like Pillars of Eternity better than Baldur's Gate III"
PILLARS OF ETERNITY deserves a bigger space in the CRPG pantheon
"A harrowing dark fantasy about hapless, bright-eyed children"
Spelunking into hell with MADE IN ABYSS: BINARY STAR FALLING INTO DARKNESS
THE IMMORTAL LOCK
A massive, meaty game in a single horrific Quake map.
NEW MANOEUVRES
Building a dedicated sim racing space in an average family house
OVERWATCH 2
Save me space girl.
REET GOOD TIME
THANK GOODNESS YOU'RE HERE is a riotous recreation of Yorkshire
THE PLUCKY SQUIRE
How many games let you make friends with a MtG card?