NEED TO KNOW
RELEASED September 5, 2011
PUBLISHER Sega
DEVELOPER Relic Entertainment
LINK bit.ly/3mnW63m
Looking back, my life divides cleanly into two distinct halves. Forget puberty, forget wrapping college, teaching high school, and moving across the US for a PC Gamer internship. Forget all those broken bones and all that kissing and crying. It’s just pre-Warhammer 40K James and post-Warhammer 40K James now. There’s old Gears-of-War’s-chainsawexecutions-are-incrediby-nasty James, and James, born again, who considers flinging around the arterial muck found within dissenters of the Space Marines an absolute, genuine art.
It’s why a game like Space Marine (Chaos Marine sequel ASAP please), once disregarded as some action figure shooter cash-in, hits so well even all these years later. So many of us skipped right over a classic, but if your journey was like mine, I totally understand why. I bounced off it way back in 2011, but even after reading one Warhammer 40K novel, it’s a much more enjoyable game.
HAMMER TIME
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Bu hikaye PC Gamer dergisinin December 2020 sayısından alınmıştır.
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