There's hardly a figure that looms larger over PC gaming than Valve president Gabe Newell. The company's games are some of the most influential ever made; Steam has come to dominate the entire industry; and now he's hoping to make a whole new breakthrough in handheld gaming. So, fresh from our Steam Deck review, we sat down to ask him about what made the device possible, his ambitions for the future, and, er, NFTs.
It feels like Steam OS is the secret sauce of the Steam Deck that we haven't seen in a portable PC before. Are you still planning to release it publicly? Or is there any worry that the next portable system would simply take that and become a Steam Deck copycat?
No, actually, we hope they do. I mean, in order to get here, we had to follow a fairly lengthy process. And all of the steps along the way, whether it was Steam Machines, or Link, or the controller, or the work we've done building products in-house with Index and so on, has enabled us to get to the point that we can build Steam Deck. It's just more [about] timing than anything to release Steam OS, and to enable other people to build related products.
When you debuted the Steam Deck, you spoke about hoping that it was the beginning of a new ecosystem for portable PCs. What do you hope to see from other hardware companies, if the Steam Deck is a hit?
Bu hikaye PC Gamer US Edition dergisinin June 2022 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Giriş Yap
Bu hikaye PC Gamer US Edition dergisinin June 2022 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Giriş Yap
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
SCREENBOUND
How a 5D platformer went viral two months into development
OLED GAMING MONITORS
A fresh wave of OLED panels brings fresh options, greater resolutions and makes for even more impressive gaming monitors
CRYSIS 2
A cinematic FPS with tour de force visuals.
PLOD OF WAR
SENUA’S SAGA: HELLBLADE 2 fails to find a new path for its hero
GALAXY QUEST
HOMEWORLD 3 is a flashy, ambitious RTS, but some of the original magic is missing
FAR REACHING
Twenty years ago, FAR CRY changed the landscape of PC gaming forever.
THY KINGDOM COME
SHADOW OF THE ERDTREE is the culmination of decades of FromSoftware RPGs, and a gargantuan finale for ELDEN RING
KILLING FLOOR 3
Tripwire Interactive's creature feature is back
IMPERFECTLY BALANCED
Arrowhead says HELLDIVERS 2 balancing patches have 'gone too far'