CYBERPUNK 2077
RELEASE September 17 | DEV CD Projekt RED | PUB In-house | LINK cyberpunk.net
In some ways, it’s hard to know what more to say about the Witcher developer’s upcoming sci-fi RPG. Yes, it still looks slick as hell. Yes, it’s still the most highly anticipated game we’ve seen in years. And yes, we still reckon it’ll be something seriously special.
It’s been so many years of breathless anticipation that it’s surreal to think that—despite another delay, from April to September—Cyberpunk 2077 is finally coming out this year. Before you know it, we’ll be driving around the streets of Night City in a swanky future sports car, hopping out to blast gangsters, hack people’s brains, and get blades surgically inserted in our arms.
Various pre-release controversies have exposed that the setting is probably less thoughtful than we’d initially hoped—the philosophical and social implications of a dystopian world seem to be taking a backseat to the rule of cool.
But hey, at least they’re committed to that rule. We’d struggle to think of many things cooler than Keanu Reeves living in your head. The question now is, how cyberpunk will our PCs need to be to run this beast?
HUMANKIND
RELEASE 2020 | DEV Amplitude Studios | PUB Sega | LINK humankind.game
Bu hikaye PC Gamer US Edition dergisinin April 2020 sayısından alınmıştır.
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Bu hikaye PC Gamer US Edition dergisinin April 2020 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Giriş Yap
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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