It’s an auspicious day in Atana. Members of the gentry have gathered in their finest with the kingdom of Davern to witness the wedding between their two princes. As the officiant, Queen Soproxi of Atana bursts dramatically into the room only fashionably late to the festivities. “GOOD MORNING RICH MEMBERS OF ATANA!” She yells. “AND BEAUTIFUL WAR-TORN DAVES!”
The queen’s bold entrance is met with dozens of reactions from the crowd in the form of Discord emoticons beneath her all-caps messages. There are nearly 50 of us sitting silently in a voice chat room called ‘the-wedding’ listening to a bot called ‘Rythm’ provide the sounds of a lute-playing bard. An unknown number more are spectating the ceremony unfold in several text channels. These are my first confusing but intriguing moments in the official Discord server for Brave At Night’s upcoming kingdom management game Yes, Your Grace.
DUNGEONS & DISCORDS
The important roles of the kings, queens, and princes are all played by community-elected members. Mike Rose, company director of Yes, Your Grace’s publisher No More Robots, says the first few weeks were spent letting members get to know one another and choosing a kingdom to join. After that, Rose says he encouraged folks to start choosing ‘parts’ to play. “I didn’t realize at the time what I was doing,” Rose says.
“I essentially turned the Discord server into a D&D session. Just a really, really long one.”
Bu hikaye PC Gamer US Edition dergisinin April 2020 sayısından alınmıştır.
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Bu hikaye PC Gamer US Edition dergisinin April 2020 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Giriş Yap
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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