This odd genre mash-up looks like it was coughed out by a game development algorithm. It’s equal parts a third-person looter-shooter and a Dark Souls-inspired boss rush, with a cooperative emphasis and a dynamically generated campaign. Stylistically it’s inspired by fantasy, science-fiction, Westerns, post-apocalyptic worlds, and various kinds of horror fiction. Even the title reads like it was generated by a Twitter bot.
And it gets off to a rather underwhelming start. Its introduction sees your character washed up on an island with nothing but a sword and the clothes on their back. Eventually, you end up at Ward 13, the Firelink Shrine of Remnant’s world. Here you learn that a race of tree people called the Root have conquered Earth. Despite the fact that you’ve just arrived, the leader of the Ward decides you’re the person to stop them. You’re given a couple of guns and are dispatched into the end times.
Bu hikaye PC Gamer US Edition dergisinin December 2019 sayısından alınmıştır.
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Bu hikaye PC Gamer US Edition dergisinin December 2019 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Giriş Yap
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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