A long with the many talents that have seen him employed as a concept artist, matte painter and art director on major projects such as Blade Runner 2049, Dune and The Sandman, Deak Ferrand has developed an interesting workaround when it comes to ZBrush as he literally creates clay sculptures. “For Resident Evil: Welcome to Raccoon City, I was asked to design a few creatures and I’m not good at ZBrush. That’s a problem. You have to be good at so many different methods of creating an object.
“Artifices are fine but sculpting in ZBrush to the level of other concept artists, I can’t do it. But I can sculpt in clay, so I asked the visual effects supervisor, ‘Do you mind if I do clay maquettes of the creatures and I can change them quickly. It’s just a matter of removing things. If you like it, I will take a beautiful picture and do a turntable where I put it on a Lazy Susan, roll the thing, and film the model.’ He said, ‘Fine.’
“The client was happy to see a clay model. It’s funny how people react to something real. Even if it’s rough, they’ll go, ‘That’s cool. It’s different.’ I love to have the freedom to do things like this. It’s fun, and you develop and maintain skills. You’ll lose your skills if you don’t use them.”
Bu hikaye ImagineFX dergisinin May 2023 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Giriş Yap
Bu hikaye ImagineFX dergisinin May 2023 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Giriş Yap
Jan Wessbecher
Dominic Carter talks to the visual artist about creating his own comic and why sketchbooks are great for creative experiments
Kyounghwan Kim
The Korean character concept artist speaks to Dominic Carter about staying open to ideas and the value of drawing regularly
Slawek Fedorczuk
Dominic Carter talks to the concept artist about what keeps him motivated and the advantages of using physical sketchbooks.
Raquel M. Varela
Raquel is inspired by magic, fantasy and fairy tales. She loves designing female characters from distant worlds. \"My greatest reference is Loish's art, thanks to her I learned to draw the movement and fluidity I like to convey.\"
Estrela Lourenço
Estrela is a children's book author and illustrator. Her work is influenced by her background in character animation and storyboards for clients such as Cartoon Network, and she channels comic strips like Calvin and Hobbes.
Daria Widermanska
Daria, also known as Anako, has been drawing for as long as she can remember. Inspired by Disney and classic anime, she loves creating new characters and often finds that a single sketch can spark a unique story.
Allen Douglas
Allen has been painting professionally since 1994 for the publishing and gaming industries. Inspired by folklore, he distorts the size, relationships and environments of animals, and calls his paintings 'unusual wildlife'.
Thaddeus Robeck
Thaddeus has been drawing from the moment he could hold a pencil, but it was the 2020 lockdowns that gave him the time to focus on honing his skills.
DRAW FASCINATING SYMBOLIC ARTWORK
Learn how JULIÁN DE LA MOTA creates a composition from his imagination with a focus on crafting figures, volumetric modelling, and light and shadow
First Impressions
The artist talks about his journey into the mythological world