During a PC Gamer designer roundtable, Cyberpunk 2077 quest director Pawel Sasko and other RPG veterans discussed the “staggering” complexity of triple-A games. The PCG article titled ‘The cinematic BioWare-style RPG is dead, it just doesn’t know it yet’ caused “a commotion” at CD Projekt Red, said Sasko: “Everyone, after reading this article, said, ‘We mostly agree, actually, with the thesis. At least when it comes to triple-A, we are just running at a fucking wall, I think, and we’re gonna crash on that wall really soon.’”
Bu hikaye PC Gamer dergisinin July 2023 sayısından alınmıştır.
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Bu hikaye PC Gamer dergisinin July 2023 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Giriş Yap
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