
In a special edition of the Official Xbox Podcast, Microsoft Gaming CEO Phil Spencer confirmed that four Xbox games will no longer be exclusive. That means players should be able to access them on other companies' platforms.
Spencer did not provide a firm timeframe or identify the four games but said that two will be “community-driven” games and two will be smaller titles.
“The teams that are building those games have announced plans that are not too far away,” he said. “I won’t be talking about the titles specifically, but I think when they come out, it’ll make sense.”
He did say that Microsoft-owned Bethesda titles Starfield and Indiana Jones were not among them.
Makers of gaming hardware often license popular video games in hopes of getting consumers to buy the devices that hold their exclusive rights.
Xbox’s announcement suggests that the brand is rethinking that strategy. While Microsoft maintained that there was no fundamental change to its exclusivity approach, Spencer noted that he believes games that are exclusive to one piece of hardware “are going to be a smaller and smaller part of the game industry” within the next five or 10 years.
Microsoft has already been moving away from this through its “Game Pass” subscription service that works something like a Netflix for video games.
The tech giant’s recent acquisition of video game maker Activision Blizzard allows that service to grow even further. Xbox President Sarah Bond announced that the first Activision Blizzard game on Xbox Game Pass will be Diablo IV, starting March 28.
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