Every time I play a new kart racing game, I'm always disappointedly surprised at the lack of innovation within the genre - and Lego 2K Drive is nothing new in that respect. I've played this game before. You, undoubtedly, have played this game before. This is Mario Kart. This is Crash Team Racing. This is Garfield Kart.
Lego 2K Drive's story mode is absolutely stuffed full of content, although this is mostly to its detriment. The actual story missions only took me about five hours to complete, but there's a wealth of side content to work through once you've beaten them. The side missions are very cut and paste however, and you'll be repeating the same missions several times across every map if you're going for 100% completion or, worse, trying to earn more Brickbux-Lego 2K Drive's in-game currency for its micro-transaction store.
Players above a certain age will most likely find themselves groaning through endless puns in an attempt to skip to the next race, but kids will absolutely love the never-ending stream of gags. The humor in Lego 2K Drive does feel a little bit more juvenile than your standard Lego game, but I will admit that some of the jokes did manage to get a few chuckles out of me-mostly as a result of Shadow Z's voice actor Rene Mujica fully committing to the role.
A NEED FOR GREED
Bu hikaye PC Gamer US Edition dergisinin October 2023 sayısından alınmıştır.
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Bu hikaye PC Gamer US Edition dergisinin October 2023 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Giriş Yap
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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