FOLLOW DESIGNS
PC Gamer US Edition|August 2023
MICHAEL HÜLL on being a level designer, and how he got there
Luke Kemp
FOLLOW DESIGNS

Today, Michael Hüll is a senior level designer at MachineGames. He cut his level designing teeth elsewhere however, with multiplayer maps. When he was playing GoldenEye with his friends back in the days of the N64, he never suspected that he’d eventually be designing levels played by others with their friends.

The ability to play with others in the same virtual environment was always attractive to him. “I guess my first love in games was Duke Nukem 3D”, he says, “because [while] it was not fully 3D, it was still awesome that you can play with your friends and you know, in those kinds of environments, just go around killing each other.”

Some time helping out in an internet cafe sparked an interest in games like these, an interest that really took off when Hüll got his first computer with a modem. He dived into online play, and never looked back. He started creating maps as a hobby during his time off from the day job, driving a forklift.

Bu hikaye PC Gamer US Edition dergisinin August 2023 sayısından alınmıştır.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.

Bu hikaye PC Gamer US Edition dergisinin August 2023 sayısından alınmıştır.

Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.

PC GAMER US EDITION DERGISINDEN DAHA FAZLA HIKAYETümünü görüntüle
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
PC Gamer US Edition

Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.

Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.

time-read
5 dak  |
September 2024
SCREENBOUND
PC Gamer US Edition

SCREENBOUND

How a 5D platformer went viral two months into development

time-read
5 dak  |
September 2024
OLED GAMING MONITORS
PC Gamer US Edition

OLED GAMING MONITORS

A fresh wave of OLED panels brings fresh options, greater resolutions and makes for even more impressive gaming monitors

time-read
6 dak  |
September 2024
CRYSIS 2
PC Gamer US Edition

CRYSIS 2

A cinematic FPS with tour de force visuals.

time-read
5 dak  |
September 2024
PLOD OF WAR
PC Gamer US Edition

PLOD OF WAR

SENUA’S SAGA: HELLBLADE 2 fails to find a new path for its hero

time-read
6 dak  |
September 2024
GALAXY QUEST
PC Gamer US Edition

GALAXY QUEST

HOMEWORLD 3 is a flashy, ambitious RTS, but some of the original magic is missing

time-read
6 dak  |
September 2024
FAR REACHING
PC Gamer US Edition

FAR REACHING

Twenty years ago, FAR CRY changed the landscape of PC gaming forever.

time-read
10+ dak  |
September 2024
THY KINGDOM COME
PC Gamer US Edition

THY KINGDOM COME

SHADOW OF THE ERDTREE is the culmination of decades of FromSoftware RPGs, and a gargantuan finale for ELDEN RING

time-read
9 dak  |
September 2024
KILLING FLOOR 3
PC Gamer US Edition

KILLING FLOOR 3

Tripwire Interactive's creature feature is back

time-read
6 dak  |
September 2024
IMPERFECTLY BALANCED
PC Gamer US Edition

IMPERFECTLY BALANCED

Arrowhead says HELLDIVERS 2 balancing patches have 'gone too far'

time-read
2 dak  |
September 2024