NEED TO KNOW
WHAT IS IT? The high-tech sequel to PlayStation’s premier open world robo-basher
EXPECT TO PAY $60
DEVELOPER Guerilla Games, Nixxes
PUBLISHER PlayStation
REVIEWED ON AMD Ryzen 7800X3D, 32GB RAM, Nvidia GeForce RTX 2080 Super
MULTIPLAYER No
LINK store.steampowered.com/app/2420110/82_ Forbidden_West_Complete_Edition/
Cor! Look at those swaying aquatic plants as you dive underwater, ready to hide from mechanical foes. Look at the neon lights that form the cyber-ghost of Las Vegas above the post-apocalyptic dunes! Horizon: Forbidden West is a technical tour de force for Guerrilla Games and its Decima Engine. But, while the tech has certainly evolved, little else has, making for a disappointing sequel in a series that was once packed with promise.
The gorgeous visuals at least make this a game that feels right at home on PC, where its ambition can be pushed further. With a good enough rig, this port can meet and exceed what’s still one of PS5’s most resource-hungry titles—able to match its speedy open-world fast travel, and deliver higher framerates while retaining a good level of detail. DualSense and ultrawide support sweeten the deal. Even on less powerful machines, this is a game that runs well and feels responsive in action.
Bu hikaye PC Gamer US Edition dergisinin July 2024 sayısından alınmıştır.
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Bu hikaye PC Gamer US Edition dergisinin July 2024 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Giriş Yap
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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