Syphon Filter Retrospective
GameOn Magazine|Issue 127 - May 2020
Adam took a look back at chemical warfare.
Adam Kerr
Syphon Filter Retrospective

It’s safe to say anyone who considers themselves a ‘gamer’ has a game that made them a fan. We all have that first game we played, then we all have that first game we loved - sometimes we stumble upon both at the same time. When I was a child, I was given a PlayStation for Christmas. It came with one game, Crash Bandicoot, and no SCART lead. Now Crash is a fantastic game, one of my all-time favorites, but running it in black and white was a chore. My parents were kind enough to add a second game to my collection, Bust-a-Move. Not the most ideal game to play on a black and white screen. Then a wondrous day came. It was a Thursday and my mother greeted me at the school gate with this comically long wire. It was a SCART lead. It was also about seven meters long, but that’s something we can overlook. That wasn’t the only thing she had though. She pulled out a game, a game with the most ‘90s case I’d ever seen, called Syphon Filter.

هذه القصة مأخوذة من طبعة Issue 127 - May 2020 من GameOn Magazine.

ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.

هذه القصة مأخوذة من طبعة Issue 127 - May 2020 من GameOn Magazine.

ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.

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