CATEGORIES

“Thousands of people helped me and they never even knew it”
PC Gamer

“Thousands of people helped me and they never even knew it”

FINAL FANTASY XIV versus maternity

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2 mins  |
September 2021
FUN WITH PORTALS
PC Gamer

FUN WITH PORTALS

WORLD OF WARCRAFT: THE BURNING CRUSADE CLASSIC is still great, but the grind is real

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3 mins  |
September 2021
POD: PLANET OF DEATH
PC Gamer

POD: PLANET OF DEATH

Ubisoft’s racer faces a second apocalypse.

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8 mins  |
September 2021
FOR THE ORDER
PC Gamer

FOR THE ORDER

Go out without a limb in CHIVALRY II’s glorious medieval battles

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3 mins  |
September 2021
SHOCK & AWE
PC Gamer

SHOCK & AWE

COMPANY OF HEROES 3 is coming to wake up the RTS genre.

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10+ mins  |
September 2021
LEGO ISLANDS
PC Gamer

LEGO ISLANDS

LEGO BUILDER’S JOURNEY captures the joy of those little plastic bricks

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3 mins  |
September 2021
CRUSADER KINKS PART 1
PC Gamer

CRUSADER KINKS PART 1

Spreading the love throughout Paradox’s medieval soap opera, Crusader Kings III

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9 mins  |
September 2021
PC Gamer

POWER SUPPLY UNITS

What’s the best PSU for PC gaming?

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8 mins  |
August 2021
Unreliable Narrator
Edge

Unreliable Narrator

Exploring stories in games and the art of telling tales

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4 mins  |
September 2021
ELDEN RING
Edge

ELDEN RING

When we heard, around the time of its announcement, that Elden Ring was going to be essentially “open-world Dark Souls”, we weren’t entirely confident in the summary. Because isn’t that precisely what Dark Souls fans would ask for? And when did get fans get what they want? (And, in the rare cases that it happens, when have the results stood up to close scrutiny?) And yet here we are looking forward to one of 2022’s biggest games delivering pretty much everything Dark Souls devotees yearn for: screen-filling bosses, endlessly rewarding character builds, secrets by the sackful – plus magic, multiplayer and a whole lot more besides.

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2 mins  |
September 2021
STARFIELD
Edge

STARFIELD

Perhaps the two most important words of Microsoft’s showcase came just a few minutes in, at the end of a teaser for Bethesda’s next open-world epic: ‘Xbox exclusive’. It wasn’t the only time we would see them, but this was the moment it became crystal clear that Microsoft would never have spent $7.5bn on the studio behind Skyrim and Fallout if it didn’t plan to keep at least some of its output to itself.

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2 mins  |
September 2021
Trigger Happy
Edge

Trigger Happy

Shoot first, ask questions later

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3 mins  |
September 2021
REDFALL
Edge

REDFALL

Which is fortunate, because learning that this team is working on an open-world co-op shooter with vampires is frankly disappointing. There was no shortage of Left-4-Dead-alike at this year’s show and, at first glance, it doesn’t seem like a structure that plays to Arkane’s strengths. But then we consider that the Austin team’s previous project was Mooncrash, a Prey expansion that pushed the immersive sim into Roguelike territory – not to mention Deathloop’s exciting experiments with multiplayer – and Redfall makes sense as an evolution of this lineage, rather than simply a comfortable repetition.

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1 min  |
September 2021
SECRET WEAPON
Edge

SECRET WEAPON

Could Naraka: Bladepoint be the surprise challenger to break the battle royale stalemate?

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10 mins  |
September 2021
THE LEGEND OF ZELDA: BREATH OF THE WILD 2
Edge

THE LEGEND OF ZELDA: BREATH OF THE WILD 2

As Nintendo’s own press site calls it, Sequel To The Legend Of Zelda: Breath Of The Wild cannot have its official title unveiled just yet, because it might give too much away – a clue to something significant about this much-anticipated successor.

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2 mins  |
September 2021
COLLECTED WORKS GLEN SCHOFIELD
Edge

COLLECTED WORKS GLEN SCHOFIELD

The artist-turned-producer reflects on 30 years with very little dead space

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10+ mins  |
September 2021
DISPATCHES Dialogue
Edge

DISPATCHES Dialogue

Send your views, using ‘Dialogue’ as the subject line, to edge@futurenet.com. Our letter of the month wins a 12-month Xbox Game Pass Ultimate membership

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7 mins  |
September 2021
ARTISAN CRAFTS
Edge

ARTISAN CRAFTS

Has wood ever been this good?

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1 min  |
September 2021
NetEase Connect 2021 Summary
GameOn Magazine

NetEase Connect 2021 Summary

Andrew tells us what happened at NetEase Connect 2021

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6 mins  |
Issue 141 - July 2021
The End of Four-Player Co-op?
GameOn Magazine

The End of Four-Player Co-op?

Richard looks at the recent trend of three player co-op

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3 mins  |
Issue 141 - July 2021
Am I Done With Souls?: A Souls Retrospective
GameOn Magazine

Am I Done With Souls?: A Souls Retrospective

Gorzagorz looks back at his time with the Souls series

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4 mins  |
Issue 141 - July 2021
Resident Evil Series Ranked by Metascore Part 2
GameOn Magazine

Resident Evil Series Ranked by Metascore Part 2

Adam finishes ranking the Resident Evil games

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6 mins  |
Issue 141 - July 2021
Halo Doesn't Need A Battle Royale
GameOn Magazine

Halo Doesn't Need A Battle Royale

Dylan has some thoughts about the community's wishes

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5 mins  |
Issue 141 - July 2021
PDXCON 2021 Overview
GameOn Magazine

PDXCON 2021 Overview

James tells us what happened at PDXCon 2021

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10+ mins  |
Issue 141 - July 2021
Metro Exodus Diaries Part One
GameOn Magazine

Metro Exodus Diaries Part One

Andrew begins the latest Metro game

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9 mins  |
Issue 141 - July 2021
A Story Not Worth Telling
GameOn Magazine

A Story Not Worth Telling

Dylan discusses representation in videogames

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5 mins  |
Issue 141 - July 2021
Is Monster Hunter Becoming Too Easy?
GameOn Magazine

Is Monster Hunter Becoming Too Easy?

Dylan believes hunting monsters has never been easier

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6 mins  |
Issue 141 - July 2021
The New Skate Series: What We Want to See Next
GameOn Magazine

The New Skate Series: What We Want to See Next

Danielle talks about her dreams for the Skate series

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5 mins  |
Issue 141 - July 2021
PLAY Magazine UK

KENA: BRIDGE OF SPIRITS

A chat with Ember Lab will get you keen for Kena

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7 mins  |
August 2021
PLAY Magazine UK

HORIZON FORBIDDEN WEST

Aloy goes west

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7 mins  |
August 2021