This Austrian artist has drawn some of the world’s most iconic animated characters. Gary evans finds out more about his ‘fusion cuisine’ art style…
Florian Satzinger worked hard on a background layout: two giant trees framing a little creek. It looked good, and Florian was proud of the piece. The Austrian took it to one of the special instructors at the Vancouver Institute of Media Arts where he was studying hand-drawn animation. His instructor, Ken Southworth, looked at the layout and shook his head.
Every component did look good. They had turned out well. But the composition was wrong because the trees were too similar. The background didn’t look like an animation layout. It was more like a greeting card. “Now,” Ken said. “What’s next? Do you want to go for the greeting card or the animation layout, son?”
Florian grew up on old Disney animated films: classics like The Rescuers (1977), The Sword in the Stone (1963), and 101 Dalmatians (1961). He loved TV cartoons – The Pink Panther Show, Looney Tunes, Tom & Jerry. He drew the things he saw on the screen. Many kids do. But Florian was doing something a bit different. His dad was an architect. From a young age, Florian knew all about perspective and other advanced techniques. So he didn’t just sketch cartoon characters, but also backgrounds, vehicles and props. This wasn’t simple copying for the sake of copying. This was something else.
“Drawing, I guess, was a way to make my own ideas somehow ‘real’ or at least manifest on paper. And, equality important, the ideas became shareable. What I’m trying to say is that, through drawing, I wasn’t limited to just dreaming of the ultimate treehouse with a space rocket launch feature. Drawing enabled me to render this very treehouse visible down to the last detail, then share it with others. I think this is what got me into art in the first place. And isn’t it exactly this what I’m still doing today?”
LEARNING FROM A VETERAN ARTIST
Diese Geschichte stammt aus der July 2019-Ausgabe von ImagineFX.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent ? Anmelden
Diese Geschichte stammt aus der July 2019-Ausgabe von ImagineFX.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
Jan Wessbecher
Dominic Carter talks to the visual artist about creating his own comic and why sketchbooks are great for creative experiments
Kyounghwan Kim
The Korean character concept artist speaks to Dominic Carter about staying open to ideas and the value of drawing regularly
Slawek Fedorczuk
Dominic Carter talks to the concept artist about what keeps him motivated and the advantages of using physical sketchbooks.
Raquel M. Varela
Raquel is inspired by magic, fantasy and fairy tales. She loves designing female characters from distant worlds. \"My greatest reference is Loish's art, thanks to her I learned to draw the movement and fluidity I like to convey.\"
Estrela Lourenço
Estrela is a children's book author and illustrator. Her work is influenced by her background in character animation and storyboards for clients such as Cartoon Network, and she channels comic strips like Calvin and Hobbes.
Daria Widermanska
Daria, also known as Anako, has been drawing for as long as she can remember. Inspired by Disney and classic anime, she loves creating new characters and often finds that a single sketch can spark a unique story.
Allen Douglas
Allen has been painting professionally since 1994 for the publishing and gaming industries. Inspired by folklore, he distorts the size, relationships and environments of animals, and calls his paintings 'unusual wildlife'.
Thaddeus Robeck
Thaddeus has been drawing from the moment he could hold a pencil, but it was the 2020 lockdowns that gave him the time to focus on honing his skills.
DRAW FASCINATING SYMBOLIC ARTWORK
Learn how JULIÁN DE LA MOTA creates a composition from his imagination with a focus on crafting figures, volumetric modelling, and light and shadow
First Impressions
The artist talks about his journey into the mythological world