For decades, ardent adventurers across the globe have been travelling across far-reaching worlds full of magic and mystery on many a quest, building their own stories and characters as they pray for high dice rolls. Across these pages, we gain a behind-the-scenes perspective on the world-building and character design from the artists that help make these incredible adventures possible.
TYLER JACOBSON
Tyler has illustrated many covers and story artwork for the game
Tell us a bit about yourself and your background as an artist. Where did you start, and what got you into it?
I’ve always been making art in some capacity. When I was a child, I was very inspired by fantasy and sci-fi films from the 80s. It wasn’t too long before I got into D&D with my brother and our friends. Most of the time I’d draw my character rather than pay attention to the adventure, but nonetheless, those 2nd edition D&D books really fired up my imagination. All through high school I would draw characters from all kinds of films, games and comics, completely filling the margins in my school notebooks (my teachers weren’t thrilled).
I went to art school at the Academy of Art University in San Francisco, which is where my real art education began. Thanks to Irene Gallo at Tor Books, Jon Schindehette (D&D’s senior art director at the time) reached out to me for my first commission with Dungeons and Dragons. The rest is history.
Do you play D&D yourself, and if so what’s the appeal to you?
Diese Geschichte stammt aus der July 2022-Ausgabe von ImagineFX.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent ? Anmelden
Diese Geschichte stammt aus der July 2022-Ausgabe von ImagineFX.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
Jan Wessbecher
Dominic Carter talks to the visual artist about creating his own comic and why sketchbooks are great for creative experiments
Kyounghwan Kim
The Korean character concept artist speaks to Dominic Carter about staying open to ideas and the value of drawing regularly
Slawek Fedorczuk
Dominic Carter talks to the concept artist about what keeps him motivated and the advantages of using physical sketchbooks.
Raquel M. Varela
Raquel is inspired by magic, fantasy and fairy tales. She loves designing female characters from distant worlds. \"My greatest reference is Loish's art, thanks to her I learned to draw the movement and fluidity I like to convey.\"
Estrela Lourenço
Estrela is a children's book author and illustrator. Her work is influenced by her background in character animation and storyboards for clients such as Cartoon Network, and she channels comic strips like Calvin and Hobbes.
Daria Widermanska
Daria, also known as Anako, has been drawing for as long as she can remember. Inspired by Disney and classic anime, she loves creating new characters and often finds that a single sketch can spark a unique story.
Allen Douglas
Allen has been painting professionally since 1994 for the publishing and gaming industries. Inspired by folklore, he distorts the size, relationships and environments of animals, and calls his paintings 'unusual wildlife'.
Thaddeus Robeck
Thaddeus has been drawing from the moment he could hold a pencil, but it was the 2020 lockdowns that gave him the time to focus on honing his skills.
DRAW FASCINATING SYMBOLIC ARTWORK
Learn how JULIÁN DE LA MOTA creates a composition from his imagination with a focus on crafting figures, volumetric modelling, and light and shadow
First Impressions
The artist talks about his journey into the mythological world