THE ART OF AMR ZAND
ImagineFX|June 2022
Rob Redman interviews the professional illustrator about his career development, workflow tips, and his evolving 2D-3D style
THE ART OF AMR ZAND

Having created art for a large range of mediums, from book publications to AAA video games, Amir Zand is a highly experienced illustrator/concept artist with heaps of knowledge to share. Here he answers our questions.

Tell us a little about your background as an artist. How did you get started and what has your career been like so far?

It's a classic story: for as long as I can remember I have been either drawing or playing video games. Eventually I got introduced to the digital medium when I was 16 years old, and by 17 I took a deeper dive into it. I was always passionate and inspired to draw so was always at the computer, creating stuff.

For me, art is not just a career to pursue, it's a way of living and a way to move forward with my life. At some point it also became a profession on the side, although I always thought how cool it would be to create for video games since I was an avid gamer myself. Things progressed step by step over the years, and my professional journey started when I was 18, when I started to work in a small local animation studio. Then I became a freelance illustrator, creating book covers and illustrations plus some graphic design side jobs. After years I transitioned to a concept artist/ designer. I still find time to create my personal work from day to day - it's just something that's never paused even with my heavy workload.

Where do you draw your inspirations from?

"Inspiration for me can come from anywhere, it's like a state of mind that can always translate senses into ideas and inspiration, from my observations to the sounds I hear, surfaces I touch and smells - they all work together. Streets, cities, dreams, talking with people, memories, emotions, films, other artworks, music and anything that is around me through the day can ultimately lead to an idea.

Diese Geschichte stammt aus der June 2022-Ausgabe von ImagineFX.

Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.

Diese Geschichte stammt aus der June 2022-Ausgabe von ImagineFX.

Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.

WEITERE ARTIKEL AUS IMAGINEFXAlle anzeigen
PAINT EPIC BATTLES IN TRADITIONAL INK
ImagineFX

PAINT EPIC BATTLES IN TRADITIONAL INK

Warhammer illustrator THOMAS ELLIOTT shows you how to create an epic science fiction fight scene with this step-by-step guide

time-read
5 Minuten  |
January 2025
CONJURE MAGIC ILLUSTRATIONS
ImagineFX

CONJURE MAGIC ILLUSTRATIONS

Daria Anako demonstrates her process for creating a whimsical piece of art with some spellbinding touches

time-read
5 Minuten  |
January 2025
First Impressions
ImagineFX

First Impressions

We discover the early influences that inspired the artist

time-read
6 Minuten  |
January 2025
ZBrush for iPad
ImagineFX

ZBrush for iPad

GAME CHANGER The desktop version of popular 3D sculpting software ZBrush has been redesigned for iPad - and it's brilliant

time-read
1 min  |
January 2025
BenQ GW2786TC
ImagineFX

BenQ GW2786TC

GET AN EYEFUL Don't scrimp out on your health with a monitor that's kind on the eyes and good for creative tasks

time-read
1 min  |
January 2025
Huion Kamvas Pro 19
ImagineFX

Huion Kamvas Pro 19

TABLET WARS An attractive pen display does an excellent job of balancing price and performance as it sets out to challenge its rivals in the mobile marketplace

time-read
3 Minuten  |
January 2025
DRAGON OFORCEC
ImagineFX

DRAGON OFORCEC

Legendary D&D artist Larry Elmore explains the keys to crafting timeless fantasy art.

time-read
4 Minuten  |
January 2025
DUNGEON MASTERS
ImagineFX

DUNGEON MASTERS

ImagineFX marks the milestone 50th anniversary of the launch of Dungeons & Dragons with a look at its rich tradition of illustration

time-read
7 Minuten  |
January 2025
Erik Ly
ImagineFX

Erik Ly

Gamer's haven Why the artist enjoys a maximalist aesthetic more than the minimalist approach.

time-read
2 Minuten  |
January 2025
2D meets 3D: How the workflows are merging
ImagineFX

2D meets 3D: How the workflows are merging

Interdimensional As VFX and animation evolve and tools become more accessible, Tanya Combrinck asks whether the separation between the mediums is reducing

time-read
5 Minuten  |
January 2025