CATEGORIES

Sinclair Resurge Ltd
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Sinclair Resurge Ltd

The ZX Spectrum is back – and there’s no need to dig out your tape recorder

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5 mins  |
March 2017
Horizon Zero Dawn
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Horizon Zero Dawn

Guerrilla delivers an ambitious combat system in its sprawling action RPG.

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3 mins  |
October 2016
Supermassive Games
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Supermassive Games

The UK studio on a mission to live up to its name.

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8 mins  |
February 2017
Beyond Infinity
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Beyond Infinity

After a remarkable 2016, what’s next for Rez creator Tetsuya Mizuguchi?

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4 mins  |
July 2017
Marvel vs Capcom : Infinite
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Marvel vs Capcom : Infinite

One of the most impenetrable fighting games around shows its friendly side

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5 mins  |
July 2017
Making History
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Making History

How a team of futurists went back in time to make the most intriguing Call Of Duty in years

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10+ mins  |
July 2017
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Rocket Science

How Starlink: Battle For Atlas has the tricky business of toys-to-life down to a fine art.

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10+ mins  |
August 2018
Quarantine Circular
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Quarantine Circular

Buoyed by the warm reception that greeted last year’s sci-fi detective short Subsurface Circular, Mike Bithell has returned to the well within a brisk 10 months.

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2 mins  |
August 2018
Onrush
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Onrush

Within moments of starting Onrush’s story mode, we have our mission statement. As an opening voiceover explains, this is an idea that came to be “when rules started grinding motorsport down”.

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4 mins  |
August 2018
Destiny 2: Warmind
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Destiny 2: Warmind

Officially, Crimson does not exist; one of its perks is called Banned Weapon.

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4 mins  |
August 2018
Big Picture Mode
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Big Picture Mode

Industry issues given the widescreen treatment.

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4 mins  |
August 2018
Big Picture Mode
Edge

Big Picture Mode

Industry issues given the widescreen treatment.

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4 mins  |
February 2018
Monster Of The Deep: Final Fantasy XV
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Monster Of The Deep: Final Fantasy XV

Monster Of The Deep: Final Fantasy XV

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2 mins  |
February 2018
Frostpunk
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Frostpunk

Frostpunk

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7 mins  |
July 2018
Dark Side
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Dark Side

Shadow Of The Tomb Raider shows us an imperfect image of Lara Croft in what could be her most revelatory adventure to date.

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10+ mins  |
July 2018
Travis Strikes Again: No More Heroes
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Travis Strikes Again: No More Heroes

The bad-attitude assassin returns for an all-in-one arcade rampage.

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3 mins  |
July 2018
Trigger Happy
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Trigger Happy

Shoot first, ask questions later.

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3 mins  |
July 2018
Back To Life
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Back To Life

How Darewise is bringing a sci-fi MMO by Viktor Antonov and Randy Smith to fruition

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4 mins  |
May 2018
Norse Code
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Norse Code

How ripples of detail in new studio Plausible Concept’s miniature strategy game create a tsunami-sized challenge

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1 min  |
May 2018
Trigger Happy
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Trigger Happy

Shoot first, ask questions later

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3 mins  |
May 2018
Big Picture Mode
Edge

Big Picture Mode

Industry issues given the widescreen treatment

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4 mins  |
May 2018
Plastic Fantastic
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Plastic Fantastic

Harmonix pairs up with Hasbro to reinvent the music game peripheral

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4 mins  |
May 2017
His Story
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His Story

Two years on from his award-winning breakthrough, Sam Barlow is back with two provocative new projects

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3 mins  |
October 2017
My Favourite Game Njambi McGrath
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My Favourite Game Njambi McGrath

How Doom and Mario Kart reflect different sides of the Kenyan comedian’s personality

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4 mins  |
October 2017
Trigger Happy
Edge

Trigger Happy

Shoot first, ask questions later

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3 mins  |
October 2017
Big Picture Mode
Edge

Big Picture Mode

Industry issues given the widescreen treatment

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4 mins  |
October 2017
Monster Hunter: World
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Monster Hunter: World

Why Capcom’s cult favourite isn’t dumbing down, but opening up

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5 mins  |
October 2017
Hellblade: Senua's Sacrifice
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Hellblade: Senua's Sacrifice

Much has been sacrificed here, although it shouldn’t come as a total surprise. Created by a team of just 20 and self-published, Ninja Theory was always putting itself in a tricky position with Hellblade. Its intentions were noble: to make a game centered around the still-taboo subject of mental illness. Bolstered by the studio’s trademark graphical flair, smooth third-person hack-and-slash combat and a reduced price point, the aim was to revive the ‘double-A’ game in a meaningful way. Unfortunately Ninja Theory is so focused on its novel, in-game portrayal of psychosis that it has forgotten to build a decent game around it. 

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4 mins  |
October 2017
Big Picture Mode
Edge

Big Picture Mode

Industry issues given the widescreen treatment

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4 mins  |
September 2019
Hold To Reset
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Hold To Reset

Building a new game, a new studio and a new life from the ground up

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3 mins  |
September 2019