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A little knight music
From Green Greens to Grammys: the story behind an award-worthy Kirby remix
Pocket universe
The best way to play Game Boy games? That’s just the beginning for Analogue’s retro handheld
Unreliable Narrator
Exploring stories in games and the art of telling tales
THE MAKING OF... OXYEN FREE
How over 30 years of friendship, and a persistent love of ’80s cinema, culminated in a spooky adventure
Trigger Happy
Shoot first, ask questions later
Valheim
A progress report on the games we just can’t quit
Year of reckoning
Reviewing another difficult 12 months across the game industry
UNKNOWN WORLDS
How perseverance – and chocolate-chip cookies – has kept the Subnautica studio afloat
Trigger Happy
Shoot first, ask questions later
THE MAKING OF ... RETURNAL
How a master of arcade-style action chiseled away the superfluous to uncover something new
Pik pocket
Nintendo and Niantic’s latest AR team-up is a delightfully unassuming diversion. Is that enough?
HORROR SHOW
Strategically sowing the stylish seeds of terror in The Fabulous Fear Machine
Exhibit A
Radiohead’s collaboration with Epic is a vivid experiment in interactive art
DISPATCHES JANUARY
Dialogue Send your views, using ‘Dialogue’ as the subject line, to edge@futurenet.com. Our letter of the month wins a 12-month Xbox Game Pass Ultimate membership
ELDEN RING
Does FromSoftware’s magic work across a broader canvas?
Dark Souls III
How FromSoftware’s fourth Souls game triumphantly paints itself into a corner
Animal Crossing: New Horizons
A progress report on the games we just can’t quit
Unreliable Narrator
Exploring stories in games and the art of telling tales
THE MAKING OF... CHICORY: A COLORFUL TALE
From broad strokes to tiny details, how a team of five crafted an adventure-game ode to creativity
Powering up
How 1047 Games went from dorm-room Halo to 13m players and a valuation of $1.5bn
DOKEV
Pearl Abyss on the inspirations behind the unexpected hit of Gamescom
TCHIA
An open-world adventure embracing its time in the sun
Jett: The Far Shore
PC, PS4, PS5
Deathloop
PC, PS5
Sin & Punishment: Successor Of The Skies
How Treasure came out all guns blazing for its last big game
KITFOX GAMES
The Montreal indie on boyfriends, Dwarf Fortress, and avoiding overwork
THE SECOND COMING
In 1999, Sony launched what would become the best-selling game console of all time. These are the stories of the people on the ground
Marvel's Guardians Of The Galaxy
Can Eidos Montreal get the best out of the MCU’s misfits?
Psychonauts 2
The upside of such a large cast is having more brains to probe – and some of them have multiple segments
HALO INFINITE
After six years, is 343 ready to finish the fight?