The aroused moaning of the prehistoric ape I’m trying to bang is getting to be a bit much. She’s really into this backrub I’m giving her, but I’m having trouble feeling the mood myself. We’re squatting in the freezing rain, my leg is broken, I have an orphaned toddler clinging to my back, and another member of my clan is enthusiastically picking his nose in my sightline. It’s not even a tiny bit romantic, but hey – I’m trying to save our species.
Listening to an ape get horny as I rub her hairy back isn’t the only thing I’m not keen on in third-person survival game Ancestors: The Humankind Odyssey. It begins 10 million years in the past with you controlling the leader of a small clan of hominids – the distant precursors to human beings that eventually evolved, invented computers, developed games about ancient hominids, and wrote reviews about them. Like evolution itself, Ancestors is slow, often uneventful, and a frequently frustrating struggle.
MONKEYSHINES
Diese Geschichte stammt aus der November 2019-Ausgabe von PC Gamer.
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Diese Geschichte stammt aus der November 2019-Ausgabe von PC Gamer.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios