How are the mighty fallen. RTS was the beating heart of PC gaming once, now surviving on the platform’s periphery as indies, remakes and remasters. Enter Age of Mythology Retold, not a 100% faithful translation of the 2002 original but, as the name indicates, a modern interpretation.
This is a particularly tricky kind of alchemy to pull off, and although there are some tonal mis-steps such as the voice acting it largely succeeds in knowing when to stick and when to twist.
For anyone who didn’t play the original: It’s more or less Age of Empires set in mythical eras, where powerful hero units and mythological beasts fight alongside conventional military units. Friendlier and slower–paced than Starcraft’s ruthlessly aggressive take on RTS, but built around the usual rock–paper–scissors game of unit strengths and weaknesses. Victory is wrought by finding the right army composition and using your limited resources – food, wood, gold and favour – to materialise it.
For fans of the original, these are the most significant changes: a UI and visual overhaul occupies the headline billing since it’s the most noticeable element, and it feels in-touch with the original’s visual components without being overly married to them. UI layout is logical and clean, and the game worlds hit your eye with impressive detail.
Diese Geschichte stammt aus der December 2024-Ausgabe von PC Gamer.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent ? Anmelden
Diese Geschichte stammt aus der December 2024-Ausgabe von PC Gamer.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios