Why systems surprise their creators.
What is a bug? Asking that question can send you on an unusual journey, especially when you consider games like Caves of Qud, where a ‘flaw’ could easily be an incredible source of tactical complexity. “It’s possible to acquire a mental mutation that lets you dominate the minds of other creatures,” says Caves of Qud cocreator Jason Grinblat. “What this means is: for a limited duration, you walk around the map as the dominated creature – with access to their skills and powers – while your body remains dormant. If the dominated creature itself has the same mental mutation, or if you manage to acquire it while possessing the creature’s body (by, say, gaining a level as the dominated creature and spending your mutation points to buy Domination), you can then dominate your own dormant body. But the game only tracks the domination stack one level deep. So when the duration of this second domination expires, you end up back in the body of the creature you originally dominated. Permanently. Players have used this quirk/ exploit/existential ego-death to play out the rest of their characters’ lives as goats, plants, robots and even sentient doors.”
Diese Geschichte stammt aus der September 2018-Ausgabe von PC Gamer.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent ? Anmelden
Diese Geschichte stammt aus der September 2018-Ausgabe von PC Gamer.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios