This month we need to deal with a big concept: quantum supremacy. Not the story of a subatomic particle trained as the CIA’s ultimate assassin but now suffering amnesia and uncovering a conspiracy. No, it’s the idea that a quantum computer might be able to solve some task that a classical computer cannot, or at least couldn’t do within the remaining lifespan of the universe.
Without this, you may ask, what’s the point of spending billions on developing quantum computers? And that’s a good point. The idea that quantum supremacy will one day happen, and that no calculation, no matter how complex, will be beyond us, is behind all the efforts to get one working. Quantum computing hinges on the idea that subatomic particles are weird, and that weirdness can be marshalled to do sums. Theoretically, a correctly configured quantum machine could do sums that ordinary computers would find impossible. Explanations for how it works vary from the idea that a calculation is being run in many parallel universes simultaneously, to the metaphor of ripples in a lake interfering with one another until only one possibility is left – which must be the answer. None of them are a satisfying explanation.
Diese Geschichte stammt aus der March 2020-Ausgabe von PC Gamer.
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Diese Geschichte stammt aus der March 2020-Ausgabe von PC Gamer.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
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A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios