Making your favourites kiss in The Sims 2
"If you don’t like it, why don’t you make something else that you do like?” is one of those questions that many inside fandom spaces have heard, especially when directed towards minorities, and will continue to hear probably until the end of time. It’s a crappy retort that, at its heart, pushes aside real, troubling issues in favour of the artist’s vision.
My favourite character in The Walking Dead, Andrea, met a grisly end in the third season finale. So, like any other reasonable person, I decided I was going to change the ending completely. Not by petitioning a complete rewrite of the season, I’ll leave that to Game of Thrones fans, but by making a new one by myself in The Sims 2.
As I found out, I wasn’t the only one who handled my love for a certain media turning sour by turning to The Sims, specifically The Sims 2. There were others like Shannon, who told me they used the game in order to change what had occurred in media that they liked. These weren’t just changes like “I didn’t like the ending of a show”, sometimes, they were to rewrite aspects that they felt were completely negligent to the media’s minority audience.
Diese Geschichte stammt aus der September 2019-Ausgabe von PC Gamer.
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Diese Geschichte stammt aus der September 2019-Ausgabe von PC Gamer.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios