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PLAYING POLITICS
From triple-A to two-person teams, the developers refusing to shy away from politics in their games
GORD
Exploring the darkness on the edge of town
Broadcast media
Behind the scenes of Ghosts, an FMV-based game that can only be played once per day
How Can Gaming Get Greener?
And are the UK industry’s attempts to tackle the climate crisis enough?
RIDE AND DIE
OUTRIDERS is an inconsistent looter shooter that isn’t worth the ride.
LET'S KILL CRUNCH
Meet the game makers determined to stop development from ruining lives.
FACE THE MUSIC
After DMCA takedowns, Twitch has to make peace with the music biz
TRYING TO STAY ALIVE IN GTA V: CHAOS MOD PART III
We square off against the Chaos Mod one last time. Who will emerge victorious?
FREESPACE 2
Jumping back into the cockpit with the classic space sim.
THROWING SHADE
Or how to go from 50 fps to 500 fps with one click
THE SOURCE ENGINE
The beautiful tension of an engine caught between eras.
CROW'S NEST
How Raven Software became kings of COD after vanishing from view
CHIVALRY 2
Tempered steel and temper tantrums on medieval battlefields
ALIVE & KICKING
Playing my first match in BLOOD BOWL 3 – and surviving to tell the tale.
NORTHERN STAR
Rockstar made millions selling Scotland’s natural export: dark comedy
GROUPS OF WRATH
What turns communities toxic? What makes fans abuse community managers? It’s a matter of psychology.
BRANCHING OUT
How ALBA: A WILDLIFE ADVENTURE is making change in the real world
TRUE BLOOD
Guts, grapples, and Goro – director Simon McQuoid hopes to bring a faithful vision of MORTAL KOMBAT to the silver screen.
DARK ALLIANCE
It’s D&D, but with more death and fewer dice
ALIENS: FIRETEAM
It’s Left 4 Dead but with xenomorphs, basically
HELLISH QUART
The most authentic 17th century sword-fighting game you’ll play
BRACE FOR IMPACT
How Chinese free-to-play RPG GENSHIN IMPACT conquered the world.
AFTER EARTH
HARDSPACE: SHIPBREAKER’s inspirations are rooted in terra firma
THE MAKING OF... STREETS OF RAGE 4
How a team of French Japanophiles cashed in their credits to revive a classic Sega series
TEAM NINJA
The Ninja Gaiden and Nioh developer enters an exciting new era
LAST STOP
All change for the Virginia dev’s surprising science-fiction anthology
SEVERED STEEL
This indie FPS is a cut above
Slay The Spire
What we talk about when we talk about running
THE MAGNIFICENT TRUFFLE PIGS
Detectorists meets Firewatch? We dig it
CROWD COVER
How social stealth found its people in the world of indie multiplayer