Why Rockstar Should Make Its Games More Linear
GameOn Magazine|Issue 164 - June 2023
Jon wants better Rockstar games
Jon Wilson
Why Rockstar Should Make Its Games More Linear

After a developer has been around for nearly 25 years, some difficulties and aspects of development starting to show their age is to be expected— especially when that company is Rockstar Games which has had a level of quality that is unrivalled in the videogame space throughout almost all of its franchises. From Red Dead Redemption to Grand Theft Auto to Max Payne and even the Midnight Club series, virtually no publisher or developer even comes close to matching what this studio has been able to do over the years. However, as Rockstar has continued to make landmark titles, one problem that has gone largely unsolved has come to light: the issue of what the New York-based company is choosing to focus on in its games. Now, to be clear, Rockstar has developers all over the world, and it’s the publisher that is based in the United States, with the developers being located across the globe, so for the sake of clarity and brevity, let’s just use Rockstar as a blanket term to prevent any confusion.

Diese Geschichte stammt aus der Issue 164 - June 2023-Ausgabe von GameOn Magazine.

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Diese Geschichte stammt aus der Issue 164 - June 2023-Ausgabe von GameOn Magazine.

Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.

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