Sergii Greben’s path into game development is an interesting one. Having worked in a web development job for a few years, and finding that this failed to give him much satisfaction, he joined a group of passionate Mount & Blade modders; a group that soon blossomed into its own developer, Donkey Crew.
In the early days of the company, when things leaned more towards a group of enthusiasts rather than a professional team, he could essentially choose whatever he wanted to work on – and chose AI for human NPCs. “I was just trying to make them behave a little bit more like actual humans,” says Greben. “It’s all about iteration. Just try playing it. See what doesn’t work, what feels off, try to fix it. Try again, and so on, until it gets better.”
That was almost ten years ago. Now working on DC’s third game, Bellwright, Greben still applies the same fundamental approach – only now, the scope is much wider. The latest title is an ambitious project with strategy, survival and city building elements. There’s combat, but also more complicated NPC behaviours such as crafting and harvesting. They also need food and sleep. How do characters in this world prioritise?
Diese Geschichte stammt aus der June 2024-Ausgabe von PC Gamer.
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Diese Geschichte stammt aus der June 2024-Ausgabe von PC Gamer.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
BITING BACK
The tooth is out there in adventure TEETH OF GLASS
SMOKE ALARM
THE INVISIBLE SMOKE FACTORY is back in a Flash
MECH ME OVER
Move over Mario, here's mech-based platforming in ARMORED SHELL NIGHTJAR
"I like Pillars of Eternity better than Baldur's Gate III"
PILLARS OF ETERNITY deserves a bigger space in the CRPG pantheon
"A harrowing dark fantasy about hapless, bright-eyed children"
Spelunking into hell with MADE IN ABYSS: BINARY STAR FALLING INTO DARKNESS
THE IMMORTAL LOCK
A massive, meaty game in a single horrific Quake map.
NEW MANOEUVRES
Building a dedicated sim racing space in an average family house
OVERWATCH 2
Save me space girl.
REET GOOD TIME
THANK GOODNESS YOU'RE HERE is a riotous recreation of Yorkshire
THE PLUCKY SQUIRE
How many games let you make friends with a MtG card?